A place for dark(or maybe not so dark) mythical creatures.
Blackish stone floor with stalagmites(while the player can't see it, the idea is since this is the 'underworld', the map is a large cavern with a very, very high ceiling).
Lava - On each/one side of the map, with occasional rocks jutting out of them. Drips/Flows off cliffs. Getting in contact with the lava on the side will immediately burn the player to death unless they are riding a salamander(see below). Like Jurassic's meteors/Olympic's lightning, there will be round warning marks - a column of lava will burst from the floor and leave a round pool of lava as it sinks back into the ground. Being too near the column or stepping on the lava pool will cause the player to burn normally. As there are no puddles, a salamander has to be ridden to put out the fire(also see below).
Collectible: Ghosts, shaped like the Halloween event ghosts and somewhere around the size of Jurassic's eggs(or smaller).
Runs normally in stampede. Speeds up when angry. Can be upgraded to throw the player after crashing & burn slowly when ridden.
Giant wolf in Norse legend.
Runs normally in stampede. Jumps on obstacles and glides down. Jumps and bucks midair when angry, throwing the player off.
Sits still in the map like an obstacle, facing the player. When ridden, runs in a hop-like gait like the Arctic Hare. When angry, jolts to a stop and solidifies in a sitting pose, throwing the player.
-Gargoyle of Liberty
Statue of Liberty reference.
Flying animals that can smash small animals. Swoops down somewhere in front of the player and flies in the same pace for a while.
"Rumored to be a human-turned bloodthirsty monster. Actually a nice neighboring canine who happens to be able to walk on two legs."
Jogs in the map on two legs with a slouch, runs on four legs when ridden. Smashes trees. Alternates between jumping and running when angry.
Dog version of the werewolf.
Steampunk themed with wires.
Large predator animal, eats the player when angry. Can be upgraded to eat anything. After every 6 animals eaten, charges with antlers down and smashes anything once. Will not eat until an animal or obstacle is smashed.
Crawls on the side of/in the lava. Fast-ish in lava, slow on land. Player is immune to burning while riding them and all previous burns will disappear. Start zig-zagging and become harder to control when angry.
Solomon reference. "A wise king who told the arguing salamanders to split the egg in half."
Giant quadrupedal dark-grey reptile with ridges running down its back, like a wingless western dragon. Player is warned by the ground shaking and claws appearing to grip the side of the cliff - drakes will start to climb up slightly ahead of the player, and stick out its head and shoulders just in time to crash if the player doesn't avoid it. If the player avoids it, it will climb up the rest of the way and speed up to run ahead of the player at a certain distance for a while before slowing down. When ridden, immune to everything except lava columns. Eats the player when angry.
Drake version of a kraken.