Rodeo Stampedia
Register
Advertisement
Giraffe Sticker
Note: The following contains information regarding non-standard gameplay, or potential cheating methods. Please disregard if you would like to play legitimately.

Glitches and bugs are faults in the game's system, which can occur when certain things are done. Rodeo Stampedia takes no responsibility for the outcome of any of the glitches described and whatever damage they may cause.

Bugged Models[]

Currently, when the player is in the air and they have an animal that wears clothes or has additional extras in their lasso ring, the clothes or additional extras will not be yellow like it is intended to be, creating an inconsistent look.

Even animal species have ended up having bugged models, as lions have larger lips, eagles have a line on their chest and bears have two lines on their lower jaw.

The UFG, was once missing its antennas, however it was later restored in version 1.27.0 on the 16th of June 2020.

The Baby Zodiyak, Baby Gnarlyak Tree, Baby Battle Yak and the Baby Skyunk were all bugged when seen in their habitat, with a missing texture instead.

Sometimes, the Baby Egyptian Vulture has a glitched pattern on its eyes.

In the Space Zoo, if the player makes any hydra, Chinese dragon (except the Cardinal Dragon), or the Sparkosaurus appear in the habitat, then move away far enough for it to un-load, and then come back, they will have their usual texture colour replaced by that of the base animal.

Jurassic Secret Animals[]

Jurassic secret animals were all bugged in that they all appear randomly, excluding the Stegosawrus, which was released later than all other Jurassic secret animals. This has since been fixed.

Short Throw Distance[]

When animals, such as elephants, rhinos and particularly walruses and ankylosauruses throw players off, the distance is much lower than should be, with every occasional (around once every 50) throw/hit being the correct distance. This particularly has led to the mission where the player must jump 110m off a walrus almost impossible, with the player only being able to jump 29m.

This issue does not occur when the player starts on an animal e.g. if the player starts on a walrus, they will not experience this bug. Otherwise, it happens randomly and relatively often.

Animals Flying Sideways[]

When starting on a flying animal, such as an owl, pterodactyl or a phoenix, the animal would occasionally not fly straight, instead being crooked, giving the appearance that it is flying sideways. This is caused mostly by the player steering slightly just before the animal drops into the stampede, where the 'landing' would cause the animal's position to be locked and remain that way for the rest of the run. The player may also not be able to smash animals in the case where it's an owl or a phoenix. Vultures and eagles do not have this glitch

Slow Motion[]

There was no known cause for this glitch, since it only happened randomly. The glitch made the gameplay slow, and also removed the music. It was infamously used in the Raptor Challenge to get high scores, but has since been fixed.

Rodeo_Stampede_Slow_Motion_glitch

Rodeo Stampede Slow Motion glitch

Spying Fox[]

On some devices, there was a bug where the player could not smash windmills or outhouses, no matter what animal they were riding. In fact, all animals were able to pass right through as if they were not there. This made the Spying Fox impossible to obtain. This bug was fixed in version 1.19.2.

Golden Ostrich[]

The exact cause of this glitch is unknown, but sometimes the player can be seen to be riding a golden ostrich. There are no obstacles, animals, or walls while riding it, so when this glitch occurs, it can easily allow the player to achieve a new high score.

Negative Distance[]

This glitch happens when any eating animal (e.g. lions, bears, drop bears) eats the animal that the player is riding. It will make only the surface visible and will bring the player back to a negative distance (e.g. -100m). It previously also occurred with gorillas, as when the player jumped off one in mid-air, the gorilla would still smash the surrounding area upon impact with the ground, which could lead to the player getting their animal smashed.

It does not work with tyrannosaurus rexes or spiders as these animals are intended to eat the animal that the player is riding.

Credit to D3ath Angel - Games for the name.

Rodeo_Stampede_Negative_Distance_Glitch

Rodeo Stampede Negative Distance Glitch

Cruise Reset[]

This was one of the most annoying bugs. When the player logged into Google Play and entered Rodeo Stampede, the game would lag a little. Then a loading circle would appear and the game would freeze, and it would then return to the title screen. The player could see that the cruise had been reset and they did not gain any Zoo Coin. This glitch was fixed in 1.15.1.

Drop Bear Glitch[]

To make this glitch occur, the player must reach at least 1000 meters (unless the player has a Revive Raven) in Outback. The player must ride a drop bear until it becomes angry and begins slowing down. If the player immediately lassoes another animal just as the drop bear is about to eat the player, dies on that animal and then revives, the drop bear can be seen running ahead. After reviving, if the player gets on that drop bear, it will eat them.

Time Cheating[]

This glitch is one of the most helpful glitches. To make it happen, the player must change the date and time forwards or backwards and then open Rodeo Stampede again. Doing it forwards allows the player to open the Zoo repeatedly and get many cruises, as well as skipping breeding times and getting new missions. Doing it backwards allows the player to return to recent events that have passed. However, advertisements cannot be viewed with a different time from that of the actual, current time because of internet connection problems. This glitch can also be used to find new endangered animals that haven't been found before by constantly changing day to find the required animal. Finally, it can be used to get new missions faster, which can allow the player to get boss missions sooner. It is important to return to the correct time after using this glitch, as there is a risk of the app re-updating if the time is incorrect.

Tiny Animals[]

This bug happens randomly and when it happens, tiny animals can be seen running in the stampede. If the player jumps onto a tiny animal, it becomes its normal size for a few seconds before becoming tiny again. Tiny animals almost appear invisible when the player rides them, and if the player rides one, more tiny animals appear. This bug has been fixed.

Rodeo_Stampede_-_TINY_ANIMALS_GLITCH

Rodeo Stampede - TINY ANIMALS GLITCH

Dying Twice[]

In Mountains, if the player falls off the cliff and hits a free-standing rock which eagles perch on, the game will register it as the player dying twice. The 5 second countdown will occur twice if the player hasn't used a revive, and will cause revives used to fail. This worked best when the player is riding an eagle.

Space Zoo Mission Reset[]

This is one of the most annoying bugs. If the player exited the game or exited the Space Zoo, there was a chance of Space Zoo missions resetting, meaning that if the player had completed 2 of the missions and was just required to collect 1 more egg, they would have to do start their missions again, with 3 new missions.

Inability to Play[]

In the Space Zoo from version 1.10.0 onwards, the player could sometimes find that labels in the Space Zoo had disappeared and that the "Play" buttons had disappeared, making it impossible to play Olympus. This was fixed in version 1.10.1.

Weird Eagles[]

This bug happens very rarely, and has no known cause. In Mountains, the player can occasionally see bugged eagles at the cliffs. Some are floating, sometimes there are two eagles on a single rock and if the player gets on a Robin Should, many floating Robin Shoulds can be seen. Very rarely, people have spotted an eagle which is blurred and says new on top of it. This may be the Eagle of Freedom which could be an easter egg in the game.

Volcanic Rock[]

Screenshot 20200125-184126

Volcanic rock glitch

This is by far one of the weirdest bugs ever. It is also similar to the negative distance glitch. To make it happen the player must play in Jurassic and reach 1000m, where volcanic rocks are found. If an animal gets hit by a volcanic rock, the player must quickly lasso that animal. After that, the game will freeze for a short time and then the background will change to a tan colour. Then, multiple Jurassic animals will be seen with some parts inside and outside each other, creating a "hybrid". The player can then be seen floating and will disappear after a few seconds. If the player taps the screen, they will die.

Lassoing[]

In version 1.12.0, there was a bug which occasionally occurred in which when the player lassoed an animal, they would die with the "zoo/retry" screen coming up, however the animal would still run and the player could keep playing in the same run, albeit with the player in the position where they are flat on the ground in a star shape. Furthermore, if a new animal was tamed while this bug was occurring, after taking a picture, the camera would be set behind the player when running in the stampede. Sometimes the animal would not turn yellow and ready to lasso.

Ground_perspective_run_in_Rodeo_Stampede

Ground perspective run in Rodeo Stampede

No Turn[]

Sometimes, for no reason, the player can't steer at all on all animals, excluding penguins.

Can Only Watch[]

Occasionally, when the player dies, the revive counter, "Retry" and "Zoo" buttons won't appear, but the stampede keeps running. It is possible to see animals that the player has passed, as well as random ones. The music also stops. This glitch often happens before and after an advertisement is watched. If the app is closed and reopened, any animals matched in the previous run will be lost.

Music Disappearance[]

In some runs, the music plays quietly for a moment, then it stops. When the player lands in the stampede, all that can be heard are animal sounds, fire, lightning, crashing, volcanic rocks, ghosts and background sounds.

Floating Vultures and Eagles[]

When a rock with a vulture perched atop it is smashed, the vulture and its nest remain as they were while the rock is smashed, meaning the vulture floats. Previously, vultures would fly up in the air when their rock was smashed, however, the nests have always remained in the same spot. This animation was removed at an unknown date.

Eagles, when found perched on a tall rock in the middle of the stampede, can also have their rock smashed and float.

Eating Animal[]

If the player is riding an animal which can eat other animals, (for example, lions and bears), and they finish eating an animal and crash at the same time, the animal will move an extra metre, then fall asleep, as if it ate the player.

Hyper Light Llama[]

There is a glitch that sometimes occurs upon the successful taming of any llama, where after the picture has been taken of the llama, the screen will flip to a view where the player is facing the llama, and the game will continue this way. After the player dies, everything will seem normal if they return to the zoo. However, if they press play from the zoo, the player will spawn at the final area of the Hyper Light Llama boss mission, and the screen will show a view from the front point of view. The player can control the animal they are riding until they die. This will continue until the player manually changes maps.

Eagle of Freedom[]

Screenshot 20180505-230835

When the player taps on any habitat and clicks on the animal or baby tab before any animals come out, the "Eagle of freedom" will be shown, more specifically, right after loading the app. The description is identical to that of the Cape Buffalo, and its baby attributes are as follows:

  • +1% animal run speed
  • +1% better ice handling
  • +3% lasso size and stuff which is hard to get into a small amount of text (passive)

The Eagle of Freedom could be:

  • A filler in the event of the player clicking on the tabs too early
  • An Easter egg
  • An unused piece of code from a planned Eagle of Freedom that was not included in the latest update, and has been expressed accidentally

New Animals Not Appearing[]

In version 1.16.0 on the 10th of May, three new Garden animal species were released, only to not appear in the game.

Glitch Mission[]

GlitchMission

Although this glitch occurs quite rarely, it can be very annoying. When the player crashes in a Space Zoo zone, sometimes glitch missions occur. It is unknown whether any other glitch missions exist, apart from the ones pictured on the right. The missions may be data for an upcoming, unused zone or unused data from a current zone, as the only evident cacti in the game are on the Mesa Moose.

Pillbug Invincibility[]

Occasionally, when the player tries to smash a pillbug, there is a small chance that they will crash. This is most often observed when the player tries to do this using a beetle. This has been fixed in the past but has resurfaced.

Beetle_Crash_Glitch_(Rodeo_Stampede)

Beetle Crash Glitch (Rodeo Stampede)

Animal Fusion[]

This bug happens randomly. Sometimes, when the player is riding any animal, the animal will appear as a fusion of the base animal of the species and the animal that the player is riding. The fusion does not move and the player is unable to progress while riding it.

Animals Appearing in Wrong Areas[]

During the 2017 Chinese New Year Event, animals were appearing in areas that they weren't supposed to appear in. For example, rhinos appeared in Jungle 2. This was fixed when the event ended.

Butterfly Infinite Distance[]

On a butterfly, the player was able to ride for an unlimited distance. This could be achieved by starting on a butterfly, waiting for it to get angry and swooping to the side off the cliff before it gets to ground level. The butterfly would fly level with the ground, meaning that it would not fall. This allowed players to set extremely high scores.

The same can be done with Manta Rays in the Ocean zone, but the manta rays swoop up and down instead.

Pegasuses could also achieve the same effect when they flew up and landed, however, they would die as soon as they became angry.

If the player went too close to the wall of the stampede, they would snap back to the middle of the stampede and continue their run normally. The player could also use this bug to see that streams running across Jurassic would continue for a while outside the wall, floating in space. The butterfly would be slowed down by these streams.

For a period of time, this was fixed, however, the bug has since returned.

Invisible Matches[]

This glitch happens randomly. Sometimes, the player will encounter an immobile match symbol with nothing underneath it. When the player tries to jump on the invisible animal, it will act as though nothing is there.

Event Boss Glitch[]

The Spring Boss Battle could be exploited to enter Space Zoo zones without requiring any energy (Energy). To do this, the player had to enter either the Metalsaurolophus (Jurassic), Dark Pegasus (Olympus), Grassknotter (Garden) or Little Yellow Chicken (Great Wall) missions, with 0Energy. Then, the player could pause or crash, so that a menu with the option "Return to Jurassic/Olympus/Garden/Great Wall" (depending on the mission) could be tapped. From there, the player would enter the Space Zoo zone and be able to play without any Energy.

In the Fourth Anniversary Event, the player could still do this, by using up all their energy in the Space Zoo zone they wanted to play in, before returning to the Space Zoo. From there, they could enter any event boss mission and hit "Return to (zone)". The zone would always be the last zone they visited.

Out-of-Bounds Glitch[]

Screenshot 2020-04-30 at 10.53

When traveling on an angry ostrich while pushing into the left or right sidewall, after 15000m, The player may glitch into the sidewall and onto the other side of the wall, where they would be able to run infinitely.

The glitch ends when the player either jumps or pushes back into the sidewall, and back into the stampede. The glitch can only be performed on the Poki version.

Half Charge Glitch[]

Half charge

A charging right moose after entering the river

When the player enters any spot with water (river, swamp, pond) on a charging moose, the charging animation will be halved. This is only a visual glitch and will not affect gameplay.

Buffalo Charge Bugs[]

Buffalo random charge

A buffalo randomly charging due to the glitch

Buffalo have been bugged in many recent updates (as of version 1.27). Occasionally, when the player jumps on an upgraded buffalo, the charge streaks do not disappear after it stops charging. After this, the player would find wild buffalo with charge streaks around their fronts in the stampede. When a buffalo with existing charge streaks was ridden, the charge animation would play on top of the other charge animation until it wore off. Then, the existing charge animation would keep playing, even to the point where, if the player dies and the "charging" buffalo passed them, they would still see the animation. Existing charge streaks do not alter a buffalo's speed at all.

This has also been spotted on triceratops.

Zoo Transfer Program Model Overlay[]

913E1335-54E-4338-9B07-28BED5EED96A

When you tap the Zoo Transfer Program button, and the Lucky Wheel shows up, the endangered animals are still visible. The animals will go back to normal when you exit out of the Lucky Wheel.

Vaulting Animal Stuck[]

747AB250-C440-4432-9833-522980120063

A picture of a Drop Bear stuck in its vaulting position

This glitch happens randomly. After a drop bear or gorilla jumps, the Drop Bear might be stuck in its jumping position. The player can still ride on it, and it will go back to normal when the player either gets eaten, thrown off or jumps off.

Spinning Wombat Dig Marks[]

If a player rides on a angry wombat and falls of a cliff, the dig marks will be spinning slowly.

Wombat_spinning_dirt_bug

Wombat spinning dirt bug

Zoomed Out Boss Missions[]

In the Fourth Anniversary Event, if the player's last zone visited was Jurassic, any event boss mission they played was also zoomed out. This made it somewhat easier for some missions, as the player could see further ahead. This is because Jurassic itself is slightly zoomed out to account for the massive size of many of the species.

Random Appearance of Tyrannosaurus Rex[]

This glitch is quite rare and makes tyrannosaurus rexes appear in the stampede normally instead of chasing the player. This glitch is believed to occur when a wild tyrannosaurus rex is smashed by a volcanic rock after 1000m. Somehow they still remain in the stampede, and after that, all the tyrannosaurus rexes appear running in the stampede like other Jurassic animals. This glitch may not occur every time.

Distance and Rarity Glitch[]

Bison Glitch Mission

The bugged Bison mission

The Kerfuffle'o and Bison have been bugged in version 1.27.2 to show up at 0m and to show multiple of them at the very beginning. It's believed that they have had the rarity and distance stats of the Cape Buffalo applied to them.

Ads Glitch/Bug[]

The music to the game may become muted with no way of uniting it, after watching a video advertisement. This can be fixed by refreshing the app.

Tyrannosaurus Rex Running Sideways[]

Tyrannosaurus Glitch

A glitched tyrannosaurus rex

This glitch is supposed to be a rare glitch. In this glitch, the player can see the tyrannosaurus rex running sideways when the player lets it pass before them. What is weirder is that sometimes the player may see another tyrannosaurus rex chasing the player when riding the glitched tyrannosaurus rex. The glitched tyrannosaurus rex always runs sideways and is faster than the other tyrannosaurus rexes.

Giraffe Smasher[]

A9EC2780-2F43-49EB-B639-978D33443AAE

When you smash anything with a giraffe, then die immediately, it might become frozen at a frame.

Immediate Sideways Steering[]

Sideways Steering Bug

On iPads updated to iPad OS 14, the player would be completely unable to play, with the animal they start with immediately steering left at a right angle, and crashing or flying to the side.

Gorilla Glitch[]

The cause of this glitch is unknown, and it has only been ever recorded once by CollectorManiac himself. In this glitch, the gorilla glitches and freezes in its mid-air vaulting position, however, it continues its trajectory on the ground. It becomes impossible to steer, but because the game renders it as in the mid-air position, it can smash everything. It also bounces off all walls, meaning the player can travel backwards if the player runs directly into a giant central rock.

Great Wall Animals Outside Wall[]

Floating horse

A bugged horse that floats outside

In Great Wall, due to the narrow walls, animals may spawn just outside the walls and appear to be floating in mid-air.

The Cowboy/Cowgirl and the Animals are Missing[]

In this game, from the Tutorial where you get to customize your Cowboy/Cowgirl, the person is gone leaving the Hat floating. After customizing your Cowboy/Cowgirl you get to tame the Cape Buffalo, then tame the Zebra. Both the Buffalo and the Zebra are gone. As you progress further in the game, all the animals don't appear except the Babies. If an animal has a special effect, the effect is there. This makes completing missions very hard cause you can't see which animal is which. Both the Cannon that launches you into the Sky Zoo and Space Zoo Zones are missing. The Ship for Opening Businesses is missing, leaving one half of the board floating. In the Sky Zoo and Space Zoo Stampedes, the trees, rocks, etc appear.

Infinite Oxygen Glitch[]

In version 2.3.0., after upgrading the crab habitat to level 2, the player's oxygen bar would drop extremely slowly. This was fixed in version 2.5.0.

Falling Through the Map Glitch[]

In version 2.10.0, the player would randomly fall through the map for no reason whatsoever. It also introduced a barrier when the player went too far in the cliffs for all zones. The barrier can make all animals fall off, including animals that can fly and kirins. The barrier is likely the cause for this glitch and also an attempt at fixing the Butterfly Infinite Distance. This was fixed in version 2.10.2.

Impossible Animal Missions[]

This glitch causes missions involving animal species to appear to players who have not yet unlocked them, rendering them impossible. For example, a player may get a mission to smash a number of animals on phoenixes before reaching Olympus 3. So far, most instances of this bug have been reported for Space Zoo animals, where it is much bigger of a deal as it makes progression impossible. Recently, instances of this bug for Sky Zoo animals have also popped up. The cause of this glitch is when you have a species from an event in your animal deposit that you don't have yet. The only known way to fix it is waiting until you get a pop-up asking if you want to replace a mission.

Advertisement