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Hat count
401

Hats are varieties in the hat or costume which the player can wear, released in version 1.2.0. They are unlocked when the player earns certain amounts of mastery XP (see below for more information), or when bought from the shop in most limited time events. There are 3 classes of hats, which can be distinguished from each other by the colour of the hat's name. Excluding those from limited time events, all hats can be unlocked if the player is at the 'master' rank for all animals. The full list of hats can be seen below.

Mastery XP[]

Mastery XP is what is required to unlock hats, and has significance in the game in how it determines rarity of animals. Rarer animals earn more XP, meaning that XP is a good indicator into finding the rarity of animals. There are 4 levels of animal mastery:

Mastery Level XP Needed from Previous Level (Total Needed)
Novice 0
Wrangler 25 (25)
Champion 150 (175)
Master 600 (775)

In order to get hats, rare animals (essentially all animals excluding base animals, which give no XP), must be ridden to accumulate enough points to level up and receive a new hat. When the player jumps on a rare animal, a small blue hat symbol will appear, indicating that they earned some XP. If the player has already reached the "Master" rank, this symbol will no longer appear.

Events[]

More information about individual events here.
Events are also a chance to get new hats, with each event releasing new hats, as well as giving the player an opportunity to get old hats that they previously missed. The current event format is the presence of a limited time shop, where the player can earn limited currency through certain means to save up and purchase items, such as hats, in the shop.

Hat Class[]

There is no rarity as such for hats as there is no chance of receiving the same hat twice, so, instead, hats are grouped into classes, marked by different coloured text. White text represents common hats which tend to be fairly normal, such as the Cowboy Hat and Top Hat, green text represents a novelty hat, such as the Pizza and Screw Head, and the blue text represents a costume, where there is not just the addition of a hat but also the clothes that the player wears, such as the Yeti and Medusa. The chance of getting a costume compared to the chance of getting a common hat is the same, as is the case when compared to a novelty hat.

Hats[]

Please switch to Desktop view for best viewing experience.

Sushi Chef
Cai Shen Hat
Ming Court Hat
Christmas Wreath
Santa Hat
Pea Dragon
Cupcake the Clown
Patches the Clown
Mr
Shark Boy
Hat Image Release Event
Cowboy Hat Cowboy Hat None

Princess
Propeller Cap
Cupcake
Flower Bud
Marching Band Hat
Coonskin Cap
Ushanka
Chef Hat
Rastacap
Mortarboard
Feather Headband
Pizza
Screw Head
Leprechaun Hat
Alien Beanie
Spiked Helmet
Steampunk Princess
Helmet
Traffic Cone
Safari Hat
Pirate Hat
Soda Hat
Watermelon
Topknot
Mandarin Hat
Jellyfish
Pilgrim's Hat
Caramel High Top
Mushroom
Bearskin
Blindfold
Welding Mask
Motorcycle Helmet
Police Hat
Surgical Mask
Sherlock's Cap
Winter Hat
Scarf
Bobby Helmet
Judge's Wig
Aviator's Cap
Night Cap
Baseball Helmet
Morion
Paper Hat
Skiing Beanie
Tudor Bonnet
Bike Helmet
Bowler Hat
Mountie Hat
Elaborate Disguise
Chopper Pilot Helmet
Virtual Reality Headset
Antennae
Cooking Pot
Butterfly Mask
Oni Mask
Mantis Mask
Wolf Head
Rainbow
Birthday Cake
Luchador Mask
Qing Court Hat
Dumpling
Unicorn Mask
Olympic Cyclist
Red Clown Nose
Balloonfish
Fish Tank
Shark Mouth
Squid Suit
Cai Shen Suit
Auspicious Man
Corgi
Husky
Panda (hat)
Mrs
Santa
Plain Jake
Plain Jane
Sunflower
Fast Foodie
Hat Image Release Event
Princess Princess None

Eleguard
Crystal Nobles
Rex Knight
Binary Brain
Faunter
Mine Owner
Treasure Hunter
ClouBolt
Vizier
Mecha Red
Mecha Violet
Mecha Aqua
Elephanival's Supporter
Speedy Punch
Punchy Punch
Rhino Warrior B
Rhino Warrior A
Carnival Performer
Nightman
Umbra Scythe
Vampire Expert
Champion Fighter
Sharpshooter
Acute Spotter
Witch Girl
Great Wizard
Showman
Show Queen
Easter Bunny Ears
Hello Doctor
Angel in white
Quick Learner
Student President
Meow Meow
Woof Woof
Dream Eater
Duchess
Duke
Folk Dance
Cyber Bot
Cyber Gamer
Mysterious Delivery
Celebration Candle
Melting
Baby Nappy
Baby Ribbon
Go To The Sea
Octopus Suit
Clown Fish Suit
Year of the Rat
Hot Pot
Ceramics
Queen of Pentacles
Farmer
Farmerette
Ice Age Man
Ice Age Woman
Minotaur (hat)
Coward Cole
Kozarog
Harpoon Diver
Squidtrum
Caliblow's sailer
Dreamer
Safari Whale worker
Damsel in Distress
Knight in Shining Armor
Trout princess
Trout sheriff
Dragon (hat)
New Year's Rooster
Koi Suit
Tiger Suit
Rhubarb dog
Xiang Yu
Monkey King (hat)
Pig
Failed Decorator
Krampus
Rod
Polar Lord
Ice Hockey Elite
X-Elf
Snowman
Penguin Suit
Reindeer Suit
Scrooge
Present Head
Gingerbread Man
Candy Cane Suit
Christmas Pudding
Polar Bear Onesie
Jingle Jolly Drawers
Polar Cold Nose
Warm fleece
Warm winter clothing
Little Prince
Little Princess
The Buffalo
Golden Baboon
Giraffe Onesie
Dan's Hat
Featherweight Costume
Human Comet
Bride
Skiing Gear
Hotdog Suit
Scuba Gear
Skater
Prince of Darkness
Cupid
Poseidon
Space Explorer
Mr
General Cardinal
Immortal of Ice
Plant-a-Ray (hat)
Kumo Tiger (hat)
Chickrystal (hat)
Technoceratops (hat)
Snow Globe Turtle (hat)
Sorcerer
Frankenstein
Werewolf
Dracula
Jack-O'-Lantern
Cthulhu
Shot
Butler
Medic
Diablo
Grim Reaper
Emperor
Empress
Tiger Head Hat
Rabbit Kimono
Cat Ao Dai
Rabbit Hanbok
Rabbit Hanfu
Romeo
Juliet
Easter Bunny (hat)
Equestrian
Horse Racer
Horse Trainer
Champion Troodon (hat)
Blue Diving Suit
Green Swimsuit
Red Swimsuit
Champion Wingsuit
Champion Wreath
Cicada camper
Hat Image Release Event
Devil Horns Devil Horns None

XP Farming[]

Giraffe Sticker
Note: The following contains information regarding non-standard gameplay, or potential cheating methods. Please disregard if you would like to play legitimately.

XP farming is a method to get mastery XP quickly with most animals involving intentionally crashing and reviving.

Method[]

  • Start the run with the animal that gives the highest XP.
With Revive Raven
  • Jump onto any other animal and immediately crash into something.
    • Best method for this is to let go of the animal just before hitting the wall, so the player only hits, ensuring a quick death.
  • Revive and start playing again when the starting animal can be seen running ahead of the screen.
  • Jump back onto that original animal and get full mastery XP value for it.
Without Revive Raven
  • Ride past 500m; otherwise, the player cannot revive if they die.
  • Jump onto any other animal and immediately crash into something.
    • Best method for this is to let go of the animal just before hitting the wall, so the player only hits, ensuring a quick death.
  • Revive and start playing again when the starting animal can be seen running ahead of the screen.
  • Jump back onto that original animal and get full mastery XP value for it.

Exceptions[]

  • Flying animals cannot have XP farmed in this way, due to each of them flying upwards when the player dismounts.
    • The player can farm butterfly XP due to butterflies beginning as caterpillars, however it only works with a Revive Raven.
  • Chinese dragons similarly cannot have XP farmed due to flying up to the sky when the player dismounts.
  • Alligators, kirins and crabs cannot have XP farmed due to staying still when the player dismounts, as opposed to moving slowly forward.

Bugs[]

The player can use this trick while riding the Lucky Lamb (or Mission Mule? please verify). It does not show the player's mastery XP progress, but the same level up screen will appear when a new mastery level is reached.

Warning: this method will introduce a bug where the player will eventually not be able to 100% complete a zone (up to 3 zones). This is because whenever you max out your last 3 animals, there will be no hats left to give; they were already taken by the Lucky Lamb. Even though the Global progress will reach 100%, the individual zone progress will be stuck at 99%.

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