Obstacles, or traps are mechanics in Rodeo Stampede. They appear in every world. They come in 2 types: Trap animals, and obstacles.
Trap Animals[]
Trap animals are animals that try to inhibit the player on purpose. Aside from walruses, they are all eating animals. They appear in every zone apart from Savannah, Mountains, Olympus and Great Wall. There are 3 types: waiters, surprisers and chasers.
Animal | Zone | Type |
---|---|---|
Alligator | Jungle | Waiter |
Drop Bear | Outback | Waiter |
Walrus | Tundra | Surpriser |
Tyrannosaurus Rex | Jurassic | Chaser |
Spider | Garden | Chaser |
Obstacles[]
Obstacles or traps are more common. They take on the form of something that appears in the way.
Obstacle | Appears | Description |
---|---|---|
Rock | All | Rocks are similar to trees, however almost every smashing animal requires a habitat upgrade to be able to smash them. However, a select few animals are able to smash them without upgrades. |
Shrub | All except Ocean | Shrubs are harmless to all animals. They can be smashed by anything, and eaten by stegosauruses. They are counted as obstacles in obstacle-smashing missions. |
Wall | All | Walls are simply barriers at the sides of the stampede. No animal is able to smash them. |
Tree | All except Ocean | Trees are the most basic obstacles. They can be smashed by every smashing animal without upgrades and can be smashed by some other animals as well. |
Central Rock | All except Mountains | The central rocks, as their name implies, are very large rocks that are usually found at the centre of the stampede. They are indestructible and behave like walls. |
Cliff | All except Savannah and Jungle | Cliffs, like the name implies, are cliffs at the sides of the stampede that appear commonly. Falling off of them will end the run. |
Water | Savannah, Jungle, Outback, Jurassic and Olympus | Water slows most animals down when riding through. Some animals, however, are boosted by them. |
Burning Tree/Shrub | Outback | Information can be found on the fire page. |
Outhouse | Outback | Outhouses behave like rocks, however they spawn the Spying Fox in Outback 5 if smashed. |
Windmill | Outback | Windmills behave like rocks, however they spawn the Spying Fox in Outback 5 if smashed. |
Ice | Tundra | Ice is slippery, and is hard to control on. Some animals have good control on ice, and some baby animals can allow the player to have better handling on ice. |
Volcanic Rock | Jurassic | Volcanic rocks are found in the Jurassic past 1000m. They fall from the sky with warning markers. They will kill the player if they fall on them, and can also smash unridden animals in the stampede. |
Lightning | Olympus | Lightning behaves similarly to volcanic rocks, albeit also being able to burn the player. More information can be found on the fire page. |
Web | Garden | Webs can be found either on walls or between two blades of grass on the main stampede. Passing through them with most animals will cause a spider to appear. |
Arrows | Great Wall | Arrows will always be shot from the left side of the screen, and have warning symbols before impact. Being shot by arrows will result in the player being killed. |
Coral | Ocean | Corals behave like trees, only smashed by animals whose habitat upgrades/natural ability allow them to smash coral. |
Kelp | Ocean | Kelp behaves like water, slowing down any animal riding through. |