Rodeo Stampedia
(→‎Sound: gbd)
Tag: Visual edit
Tag: Visual edit
Line 7: Line 7:
   
 
== Sound ==
 
== Sound ==
Each [[Zones and Animals|zone]] has its own music, with the exception of [[Mountains]] and [[Tundra]], which share the exact same track. Music in all zones is appropriately themed and contributes greatly to the different atmospheres of each zone and the overal quirkiness of the game itselfidiot OOF THIS GAME GUCINTHIS KID HERE.
+
Each [[Zones and Animals|zone]] has its own music, with the exception of [[Mountains]] and [[Tundra]], which share the exact same track. Music in all zones is appropriately themed and contributes greatly to the different atmospheres of each zone and the overal quirkiness of the game itself.
   
 
Each animal, when ridden, has its own sound effect too, all of which sounding very realistic and highly plausible. The [[Species: Zebra|zebra]] sound is one that people wouldn’t hear everyday, however, Rodeo Stampede gives the player a believable representation of what a real life zebra would sound like.
 
Each animal, when ridden, has its own sound effect too, all of which sounding very realistic and highly plausible. The [[Species: Zebra|zebra]] sound is one that people wouldn’t hear everyday, however, Rodeo Stampede gives the player a believable representation of what a real life zebra would sound like.

Revision as of 08:59, 6 August 2018

Rodeo Stampede: Sky Zoo Safari, mostly known as Rodeo Stampede is a mobile only casual game released on the 22nd of June 2016, developed by Yodo1 Games and indie developers Featherweight Games. It was shortlisted in Apple and Google Play's top 10 games of 2016[1], receiving critical acclaim for its casual, easy style and addictive, multi-tiered gameplay.

Gameplay

Rodeo Stampede is an endless runner, however, unlike most endless runners, distance (high scores) is not the main objective. Rodeo Stampede implements a collection system in which the player is highly encouraged to work their way through the game to tame animal after animal, storing them in their quirky Sky Zoo, and later, for some animals, Space Zoo. Later, the player can collect baby animals too, which give small, yet noticeable bonuses to gameplay.

Overall, the concept of Rodeo Stampede is very simple. The player is given many different options of animals to ride per zone, with each zone having a theme which the animals are based on. Each animal that is present on the screen at any given moment can be lassoed and ridden for a certain amount of time, before it becomes 'angry'. When angry, animals behave in ways which are more difficult to control, giving a challenging aspect to the game.

Sound

Each zone has its own music, with the exception of Mountains and Tundra, which share the exact same track. Music in all zones is appropriately themed and contributes greatly to the different atmospheres of each zone and the overal quirkiness of the game itself.

Each animal, when ridden, has its own sound effect too, all of which sounding very realistic and highly plausible. The zebra sound is one that people wouldn’t hear everyday, however, Rodeo Stampede gives the player a believable representation of what a real life zebra would sound like.

Art

Rodeo Stampede's art for each model is designed by Dan Graf, and consists of a blocky, almost Minecraft like style, with exaggerated proportions of animals and large, blocky eyes on most animals.

Events

Events in Rodeo Stampede usually consist of earning a limited time currency to purchase limited content in the limited shop. If the player misses out on an item, they can obtain it in the following year's event, or the following anniversary event, which runs identically to other events.